Grinding Vs Questing: Which one is Better
The meaning of grinding is repeatedly killing the same monster over and over, for experience points (exp), status and money in free downloadable games.
The advantage of grinding over questing is that you don’t lose time wandering from and to the quest givers, or finding your quest object. The disadvantage is that you don’t get the quest rewards and the repute that quests give.
But if you are already equipped with the very best stuff, financed by your higher level characters resulting you don’t need the quest rewards.
On the other hand the repute with the major cities that quests give isn’t strictly essential. So the most vital grinding advice is difficult to find crowd little lower than your level, which still offer good exp, but which you can kill a lot quicker and with minimum downtime.
There are some simple principles that make an enormous good for grinding. The mob should not be social so that you can be able to drag them one by one. You should prefer a mob which does not run away when unhealthy, because following after mobs costs time, and risks for other mobs.
As I recommend grinding only if you already have some high-level characters, one of the best ways to boost up leveling is not to play with the character you want to level.
If you grind your low level quality all the time, not only will you find less exp per hour, you will also rapidly become dreadfully bored. These grinding rules will apply on all free mac games.












